The work is situated in a delirious state of high impact gaming. A patient in ICU meets Death and is challenged to a contest. The prize is unknown. In this beautiful, emotional rendition of the interplay between panic and boredom, we see the power of mythology interacting with the sterility of the contemporary ICU. This is an obstacle race, a game on horseback. It is a study of loss.
“The Pale Horse of Death wants to win. It is fed up with being the last to come on after the three other horses of the apocalypse.”